The sound of mario meeting his demise is possibly one of the most frustrating yet well known sounds in gaming history. Anyone who has played a mario game will have heard this sound more times than will ever likely admit to. I’ve played many of the early mario games and love that little chubby plumber. Just a shame the princess was always in another damn castle.
I love the way this soundwave turned out. It actually looks like it sounds so much. The sounwave used is from the NES version of Super Mario Bros. To me this is still the best mario game ever made. Simple, adictive and to this day has amazing sound effects and music.
I’ve seen these before but never knew what they were called. Turns out they have a name other than ‘flaming, music tubes’; Ruben’s tube’s. The video above made me smile…. a lot. Not only is it a beautiful representation of how soundwaves work but the tune it’s showing is one of my favourite pieces of computer game music ever.
If you dont know what the song is from then you have missed out on one of the most amazing gaming experiences ever. It is of course the song from the closing credits of Portal.
When i played portal for the first time i had no preconceptions as to what it was, or what i was meant to do. After the first few levels i was thinking, ‘its a clever concept but it’s just another puzzle game’. As you play further into the game, it reveals itself to be much deeper than first perceived. I encourage everyone to play through this game to its conclusion. You’ll discover the truth about science, fall in love with a true companion (cube) and in the end you might just have your cake and eat it. No lie…. honest.
Anyway, without giving too much away, when the end credits run and the above song plays you’ll have just enjoyed one of the most deviously tricky, heartwarming and enjoyable games ever.
The sequel is pretty decent as well. Steven Merchant as the bot is genuinly hilarious.
You can buy art based on soundwaves at my soundwave art concept shop at http://www.monowaveart.co.uk If you go to the geek category you can choose your product and then select Portal ‘Still Alive’ song from the drop down. Once purchased I will personally create your artwork and email a proof to you in any colour combination you want.
Any self respecting nerd, geek, hipster or regular throw back from the 80’s will love my geek range of soundwave art. Soundwaves from pacman are used to create a cool abstract art print. (Also available, sound art from mario, lotr, starwars, street fighter, thundercats, songs or anything else you want)
I will even create soundwave art from your own audio files or from your favourite songs. Just think how cool it’d be to give your loved one a unique abstract artwork declaring your love. No one need know your soppy side but it will look amazing in any modern home.
Drop me an email and i’ll give you a code and quote pacmans ‘bloop bloop!’ to get a code for 15% off your order. (I’m nice like that cos i like you. 🙂 ) email@example.com
I’ve always been interested in the secrets and messages hidden in art. Da Vinci, Michaelangelo, Dali all had hidden themes in their art. With that in mind i created this artwork. Obviously the code is not really all that hidden, that is all there is. But without that knowledge it is simply a pretty cool looking abstract peice of art.
Basically, the hidden code is based on 16bit binary.
If you have the time and inclination you are welcome to attempt to decode the message. I’ll even give you a head start. 01010001 0101110110. (Simple when you know how.)
One of my earliest and greatest memories is playing space invaders. I used to sit for hours on a little foot stool in front of an old black and white tv. The choices of games were space invaders or pong on the Atari consone. Big chunky cardridges would slot in and my imagination would run wild.
If sat too long on the little stool you would get what we used to call ‘invaders cramp’.
My love of gaming was starter by this little space invading character. If not for him, maybe i might have got out more, seen more things, had more real life experiences. As it is I find solice in the fantasty worlds that games provide for me.
Games have come a long way since the giant pixels of invaders and pong, it wont be long until game and real world look identical. I look forward to that day. Once graphical perfection in games is achieved then game companies will have to become a little bit more creative in their game design and stories.